![supreme commander fa patch supreme commander fa patch](https://i.ytimg.com/vi/ZK8Q4H0mqe4/hqdefault.jpg)
![supreme commander fa patch supreme commander fa patch](https://static.gamefront.com/storage/screenshots/7978/files2/119644_1.jpg)
The forums are useful in coordinating this effort. The old engine works quite well but lacks some features and has some annoying bugs. In any case the issue is temporary because either the engine devs will fix the problem or we will have to go back to the old engine. It is looking better than the ones before it but has a performance problem when people try to play 8v8 teamgames.
#Supreme commander fa patch update#
The last few engine releases have been not that great and we are currently trying to test and update to the latest one. To expand on what Sortale said about performance we don't write the engine (that is done by the people here ). ) Community is not supersized (yet?) but big enough to generally find opponents in decent time. It is maybe not so representive because those who have no problems have no reason to post about problems. The forum is used by both players and developers, so often there is discussions about technical problems and similiar stuff. Not sure what you are most interessted in :) quote: However, from looking at these forums, it sounds like there are quite a few problems with the engine, and the game apparently runs somewhat poorly. Those players seem to like being able to adjust the interface to their taste: Not just adjusting some hotkeys but moving moving/resizing things like the minimap, resource-display and other elements. If you are more into the serious PvP combat then you can find that too. For example instead of usual player-vs-player matches you can also cooperate to defend against some alien monsters. Hm ok, that sounded like generic marketing-blabla language. Hi Strongest point is maybe the variety that allows everyone to find something enjoyable.